Monday, 24 August 2015

My Idea's for a Narrative Campaign

Over the past year or so the popularity of these has seem to have gone through the roof. As I am far more interested in "Fluff" than I am the competitive side of wargaming this is something that has certainly always interested me. With that in mind I have been brainstorming some ideas for scenarios, character profiles and game logistics with the view to doing one by the end of the year or at the beginning of the next year, provided I have the models and an opponent for the games.

As for the Armies involved, obviously I can't collect every army and nor do I know the army of the person who I will be playing with for this campaign, however I am hoping to have my Space Marines up above 2000 points and am hoping to have a cool "Millatarum Tempestus" styled army done by then too. Though for this I will converting "Catachan" and changing up the rules a bit just to make it more fluffy.  I may also have a small Eldar force  together by then too.

With all this in mind creating a scenario is hard. Other than the obvious "Planet Invasion" styled thing I have been thinking hard for alternative ideas. Of course if you have any ideas too it would be great for you to input them for me. At the moment I have one which involves my Catachan Commandos being tried for Heresy and they, alongside the Carcharian Crimsons, fight off waves of Imperium Armies and try to prove that they are true to the Emperor.
In terms of editing characters profiles I have constructed the following tables.

Damage Table
Dice Roll (D6)
Future D6 Modifier
No effect
No effect
-1 to BS,WS
-1 to BS,WS
-1 to BS,WS and -1 W
-1 to BS,WS and -1 W
-2 to BS, WS and - 1W
-2 to BS, WS and - 2W
-2 to BS, WS and reduced to 1 W

NB: On the roll of a 4 or 5 the Current Effect is reduced by 1 on the roll of a 6 Current Effect is reduced by 2

Bonus Chart
Bonus 1
Bonus 2
Bonus 3
+1 WS/BS
Feel No Pain (6+)
Deep Strike
Poisoned Melee (4+)
Move Through Cover
Feel No Pain
+2 WS/BS
+1 Invul. Save
+2 I
Eternal Warrior
+2 Invul. Save

Roll a D3 for the "Bonus Chart" Bonus' are cumulative.

As for Game Logistics: Firstly I will probably have only one opponent to begin with, maybe doing an open campaign in the future. There are likely to be sub-missions as well with a limit on each named character model being allow one sub-mission per mission. Secondly game sizes with depend on the mission at hand and possible sensible restrictions dependant on the way the campaign is going and missions types too.

These are of course just initial thoughts and so any feedback would be much appreciated, as there is time until I can actually get one sorted written feedback and suggestions would be great and would allow me to make a better campaign. Feel free to use these charts etc at your clubs or with your friends too if it takes your fancy?

Thanks for reading


Wednesday, 5 August 2015

The Future of TTB

Hello Wargammers

I just thought I'd share some of the things that will hopefully be happening for Table Top Banter over the coming months and towards the end of the year, got to say I'm excited about a couple of things on my shopping list and future content plans. I hope you can get excited too!

1. Battle Reports

I actually managed to get a few responses from you guys when it came to me calling for your help in filming battle reports for 40k. This was really encouraging and I'm hoping that by making some that'll spawn a response again for applications to come and play and I'd really like that. So hopefully in the next 6 weeks or so there will be a BatRep on the youtube channel. As for the future of them that depends on interest from viewers and players alike, though I'm really hoping I can have some online regularly.

2. Age of Sigmar

This is one of the more exciting items on the shopping list. Really, I can't wait to paint those beautiful miniatures and hopefully play some games. As this develops I'd obviously be looking into publishing some AoS content too, which is my plan. I really hope this game can start to broaden my range of war games that I can cover. That is the aim behind this game for me, stretch my content over a  few more gaming systems, who knows maybe even throw out more content? Wouldn't that be good!

3. Narrative Campaign

Yes that's right, I'm currently going over an idea for a narrative campaign. Obviously this is something that's been done by a few other channels but I am hoping to throw in my own ideas to make it something unique to Table Top Banter. Whether this would be open or not is hard to say but possibly not for the first one. Very excited though, already brainstorming my narrative out so keep those eyes peeled folks.

4. Dark Vengance

I know that I'm very late to the party here but I really want to get the whole box and paint them up as best I can. This would be for a personal sense of accomplishment as well as giving me more content to produce. Not only this but it would give TTB two 650 point studio armies for those who can't bring everything with them but still fancy a game against me. Think this could also provide help for variation in armies to play against, especially in the smaller games. 

5. Other gaming systems

Should money and time allow it I'm really looking at getting into other gaming systems a little. Something like Warmachine or Hordes, or perhaps Mordheim. That has been something I really like the idea of, with the creating warbands and gaining experience and so forth. So hoping to find more game systems to expand into to give you guys something else to read and watch too.

Well thanks for reading this list of objective I suppose. There are certainly a few things I'm excited by here and I can't wait to get stuck in! I's just like to thank you all for following me and reading/watching too. It's the interest you lot show that drives me on to set these slightly more ambitious goals for the next few months, who knows where this can go? Oh and don't forget ... Have fun!

Thanks for Reading


Wednesday, 29 July 2015

Poor Old Guard - An Ode to the Old

Hello Wargammers

Let us hold a minutes silence for the Astra Militarum players, the reason? They are so outdated and ,having played a few games against them, a disappointment. That's right, my friend Harry and I have been playing a lot of games lately to break in the new table and scenery that I'll be using in some of the battle reports that you guys are welcome to come take part in. After playing these games we quickly realised that the newer codex's, namely the Space Marine one that I played, are brutal against guard.

Over the space of a few days we played 8 or so games, no two of my lists for Space Marines were the same and yet the result came back conclusive, 8-0 to the Marines. I toned my list down a bit, scout snipers and rhino's were everywhere to begin with and this is arguably the weaker way to play SM but I still won. I then played one game where I went full on. Most of these games were 750, 2 1000 points games as well. The full on 1000 point list was Combined arms and the Librarius Conclave. After two turns all that was left was half of a Command Squad, a Leman Russ and a Sentinel. Casting powers on a 2+ was crazy and then I had 5 Assault Terminators, 2 5 man squads which were bare bones, one devastator squad and finally drop pod Sternguard.

Since when were Astra Militarum this bad? Harry's list wasn't even that bad! I thought it would be a close match up but I was so so wrong. It reached the point where we decided to stop playing as there was no way he could win, we'd exhausted all of our reasonable options. So what was going wrong? Well, I think I've found the problem. Money. GW are a business so it's in their best interest to maximise profits, I get that, I study economics. But this does mean that with codex updates being more strong that the last, there comes an increase in demand for that race. As each one becomes better than the last it forces those who want a good game to buy the updated race or new power units. I mean neither of us are competitive but losing 8 on the trot is not fun for anyone.

This post therefore is a recognition of these older codex players and a chance to remember our friends and foes less fortunate, who did not receive the big 7th Edition update our army just had. What does this mean for me though? Nothing really, I'll just collect what I want. I'm not interested in power gaming, all I look for in a model is something cool fun to paint and fun to play with. Hence why I'm looking into more and more army ideas all the time. Obviously Eldar, my next project, aren't exactly bad but what lay ahead in the future is a mystery and will only be found by seeing how awesome the miniatures are.

So yeah, let us keep in mind these poor old codex's and give them a little love ourselves with our toned down lists and warmest condolences.

Thanks for Reading


Wednesday, 22 July 2015

Is bigger always better?

Hello Wargamers!

For those of you who didn't immediately read that title as an innuendo, I congratulate you, as for the rest of us, it can't be helped, I know. Now you might be wondering what this blog post is all about and why it's taken me so long to get to the point, good question, the answer? Game size.

Playing at the University wargaming society I got a distinct feeling that the minimum kind of sized game people want to be playing is 1500 points. I thought to myself if this was a good or bad thing more recently. When I look at a bigger game I think "that's so cool" when all the miniatures are painted up and ducking behind terrain or charging into combat. But the problem is people aren't painting mini's any more apparently, so 1500 points starts to look very grey. So is it more fun? well I guess it can be but it takes a lot longer than smaller games for obvious reasons, Sometimes it can seem that games that last too long become more dull, especially if it becomes a slaughterfest. That being said, if you have the time and energy and most importantly the painted models, 1500 points is great, upwards of this is probably similar, I know that 1850 and 2000 are two other values often played, but what about smaller games?

Well games of 1000 points or less seem to slip under the radar. Arguably just as fun, cheaper and easier to have everything painted for I'm baffled as to why it's not more popular. I suppose you get to use more of your collection in bigger games but if it's unpainted does it feel the same, simply? No, it doesn't. I completely understand you should take your time and build up your collection in your own time, it's your hobby and you shouldn't let anyone rush you, but this is where smaller points games come in. With less to be assembled and painted it easier to have a complete army, it becomes an incentive. I once stayed up all night before a game at 12 in the afternoon just to paint up my last 250 points, and it was so worth it to see a completed army on the table. Is it terrible to have a few unpainted mini's on the board, no not at all, is it terrible to have an unpainted army on the board, in my opinion, yes, its a travesty. Having played a few 500-750 points games lately to experiment I can tell you now they are just as fun.

So what did I take away from writing this and looking into this exercise? It's all about balance. Build up to the bigger games when you are more comfortable with your army, or the game if it's your first army and then as you paint more you'll pick up the game and you can then start looking at 1500+ points games. If you are just starting out, look to 500-750 points, I'll probably be doing a blog post on a few low points list ideas for each faction at some point so keep your eyes peeled. Once you've then got the models painted, go to 1000 and then try to crack 1500, that's how I tried it and I'm happy with how much I picked up in the early days that has helped me develop into a more rounded gamer now. I think most importantly though, do what makes you happy, this is only from my experience and is my personal opinion, if you like bigger games with less painted mini's or just bigger games then play them, just make sure that you and your opponent are happy playing to the same size.

Thanks for reading


Wednesday, 15 July 2015


Hello Wargamers,

I have to admit when I first read into the extra detachments I was a little worried that it would be too powerful and prevent players using the combined arms detachments to make an interesting list. I will however day that the positive thing that stood out for me was that GW are making new ways to play the game instead of Unbound and Combined Arms. Any alternative way to play the game is great, it stops it becoming stale and allows variance in lists. Obviously for this to happen each detachment in a codex should be internally balanced so to allow for plenty of variety in lists on tables. Along with this it would be fair to say that the "Objective Secured" rule for armies using Combined Arms cannot be too hideously out gunned by whatever the in codex detachments can offer as to allow fully customisable lists, without going down the crazy unbound route.

A little more research got me to the point  of noticing that what you really want is the "Detachment of Detachments" one. This is more flexible than just using one and provided there are multiple ways of fielding this it can at least make numerous lists, so it's not all the same "Be all, end all" list every time. I do however think that the danger of this is seeing too many of those same models over and over.  As I write this blog post I should probably point out my focus is a non-competitive one, I'm really only looking at what's going to be played in games with friends or club members etc. Obviously some detachments are crazy good for tournaments but that's not really my thing.

So in this casual mindset, my verdict on detachments is that they are good, not great but good. They give you another way to play the game and that's awesome. Tie this in with scenarios and such and you could play a lot of games before playing "the same game twice", which as a casual gamer is important to me. Any maelstrom of war game really provides something interesting for the two players to face, forego "Objective Secured" ,which definitely makes a difference here, or go for something with stronger "special abilities". It's a real dilemma faced by gamers that I have been against and talked to. Obviously however when you go kill points or maybe eternal war missions there is much less debating and unbound/special detachment lists will be more common. So yeah, I like them from a non-competitive point of view and hope that I will have some models to try one out in the near future.

Many Thanks


Wednesday, 8 July 2015

Calling All Wargamers!

Calling All Wargamers!

This is a much shorter blog post than usual, if you could really label it as a blog post. I suppose it is more of a plea? Anyway I, Callum, am inviting you to come and play against me. That's right I am looking for volunteers to play against me to film some new battle reports. If you are interested at all please visit the "Contact Us" page on this blog and ping me an email. Here are a few more details below:

1. I really want to meet the people who power my blog/twitter/youtube account. Without any of you this just wouldn't be a thing, so meeting you would be great fun for me.

2. Making more content is important. More content leads to more interest and that will help this grow even more, it's just a big cycle. I'm sure that you, the readers, would love to see more Battle Reports and more individuals getting involved.

3. More armies for everyone. I can only collect so many models and I think everyone, yes both you and I, would love to see more variety in Battle Reports, who doesn't love good looking models?

Obviously this whole adventure would require you to travel to where I reside in Swansea. More details of that would be given in response to a request. You can bring as many points as you see fit to bring however I know transporting them can be a hassle so for larger games we would need to arrange that all in advance and please bare in mind time constraints. Then I can book you into a mutually agreed date and the gaming can begin.

The plan for the day would be:
  • Arrive as early as you can (within reason), likely to be 9/10 at the earliest anyway.
  • Play a 1500 point "Challenge Callum" game
  • I'll sort out some lunch or something, I'm actually not too bad in the kitchen!
  • A smaller "Baby Batrep" styled game will be played (500-750 points with a special scenario)
  • A big thank you, possibly some bits swapping and a warm hearted good bye.
This would take effect as of mid September so please if you need to make the trip try to book time off or have limited availability fear not, email me in advance to set a finite date, I am so excited by this prospect!

Currently have a gaming table under construction with terrain on the way soon, so this would be played on a half decent table too.

Can't wait to hear from you all.


Wednesday, 1 July 2015

What I've Learnt in One Month

Hello Wargamers,

It's been about 6 weeks since I started this blog/youtube channel up and I have to say it excites me to see such a great response already, so thanks! It would be fair to say that this first month or so has been a huge learning curve for me already and I've only managed to squeeze in 4 games of 40k so far. So here are a few things I've learnt and hopefully those of you who are new to the game can get a leg up from this post and those who aren't can look back to their first month or so and compare.

1. There are two types of wargamers:

This one is painfully obvious but it's amazed me how clear it is. Now these two types are the player who's sole goal from wargamming is to win, in any way possible and then the other kind who are there to enjoy themselves. I guess as long as you get out what you want from wargamming either is okay, I myself fall firmly onto the "Im here to have fun" side but that doesn't mean being competitive is wrong. As long as you are playing someone like minded it can be really fun, I've found if I play someone who's very competitive it's less fun for me as I don't get the friendly to and fro or the more casual and fun lists. When I have played against someone who played for fun though it suited me much more, we laughed and joked as our warlords did nothing to each-other for 3 turns of combat or we solved any rule queries with a die roll or a quick check in the rules, or even a trust in judgement, something a competitive player would not allow! So both kinds are completely fine to be, but you'll get more out of the game if you play the gamers who are of a similar mindset.

2. I can't roll dice:

I think I might be the unluckiest roller of dice to grace the planet. Or have I got the wrong technique? I have, on so many occasions, rolled below average and a few times ... well, rolling 8 shots that hit on threes and seeing 7 2's ... that was not my finest hour. And yet as I struggle to roll to hit and to wound, my opponent makes amour save after armour save. Is this just me? I am already considering praying to the dice gods each night, not sure if anything will fix my curse of rolling ones for terminator saves or not getting my psychic powers off, even if I use 4 dice for a warp charge 1. Where have the statistical rolls gone and why are they not with me?

3. There are two types of wargamers:

I know you're thinking, "hold on Callum, you said that earlier", well hang on, let me explain. The first type of wargamer is the one who paints their miniatures. Yes fear not, I'm not actually that forgetful, this is a different thing I have learnt. So yes these players take at least some care in the appearance of their models. Now I have seen a few armies with obviously varying degrees of quality when it comes to the paint job but that doesn't bother me, yes I'll be in awe of those who are amazing and I'll feel good about mine when I see someone with slightly less well painted models but the underlying thing here is I love seeing someone with painted miniatures. Good or bad they put an effort it, which is more than can be said for the other player. The one who leaves theirs grey or primed. I get that it's a hobby and you should take your time but when someone spends £100's on an army only to leave them all grey it confuses me. Now obviously some people don't like the painting, but to me it seems a waste of money to buy all those models if you aren't going to finish them, or at least pay someone else to paint them, if you're happy spending money on grey stuff why not just get it painted by someone who will make it look amazing?

4. I want everything

I have looked at almost every model from the 40k range, and some from other gaming platforms too, and I want them all ... anyone else have this? I have made plan after plan to buy all these things and then I have to remind myself that you need money to buy things. I'm honestly not sure I could ever buy too many models, though my girlfriend might disagree. So what do I plan to buy then? Well once I have my space marines up to 1500 points I plan to put together a 500 point Eldar army but I'm going to really focus on painting techniques and trying to pro paint them so I wouldn't expect to see them any time soon. There are plans to expand my reach to other gaming platforms in the near future too, perhaps to Infinity or Warmachine. I also have one more future "surprise" project that you will all find out about in due course ... best keep your eyes peeled this "movemeber".

So yeah there's a small list of things I've learnt so far, give it another month and I'm certain I'll have learnt even more and I do look forward to doing so. Well thanks for reading, let me know some of the things that you learnt in your early days and maybe if there is anything I should look out for!



Wednesday, 24 June 2015

Comparing Games Workshop to Marmite

Hello Wargamers,

First things first when reading this title I'm sure you might be a little confused expect to say you will have an opinion on both of the focal points of this article, Marmite and Games Workshop (GW). So why have I used this as a comparison? Well with GW it's a love/hate relationship, much like with Marmite, supposedly.

Every wargamer will have their thoughts on GW, be it good or bad, and it would be fair to say they get a lot of negative feedback on sites like twitter and such. So I think it's fair to mention this is not another "I hate GW" rant from someone who still buys their products, I'm just exploring my likes and dislikes of their practices and other such things, while trying to keep it constructive.

I will start with the likes. I love their models, the model design is fantastic, the quality of the plastic and resin miniatures is unmatched in my eyes and this makes them a pleasure to build and to paint. The 40k narrative fluff is amazing too, very creative and intricate. It's extensive too being thorough for every race, this makes the game that much more fun to play. I like the vast majority of the actual gameplay. This is because the basic rules are pretty easy to follow, the other rules can be learnt too and with the little A5 rule book from starter boxes at least rules checks are easy to make. I like the codecies, the wide range of options and ways to field each army makes every game different and interesting. Finally I really like the fact that games in store are free, on nice tables and staff tend to be friendly when you ask for help/advice. So yes, there are lots of good points about GW that people tend to neglect when they get their pens out ready to write hate mail, but not everything is sunshine and roses.

I really dislike the store policies. Even if members of staff are polite about putting some things, and that's most of the time, the fact that I can't use a 1 week out of date codex, even if my opponent is totally fine with it is outrageous. I am a student, I'm not made of money and they are expecting me to be able to just cough up £35 for a book that has made a couple of changes, but nothing enough to make me really want to buy it right away? It just seems a bit silly, and, it's things like this that will make me no longer buy from in store or from their web store unless the item I wish to purchase is not available else where. Also the lack of allowances for custom modelling and stuff can be frustrating too, especially for people who love to model. With regards to spending this leads nicely into the next point, pricing. Now yes GW makes great mini's but prices are getting steep, yes people say "oh but inflation has gone up" well the prices for the new assault marines are £5/7 more expensive than 5 or so years ago, even with recent inflation rates they would be around £1.50 more expensive. Why the big mark up? Because once people are hooked GW are looking to take advantage of that by making them have to buy new books and new models and new releases in order to make the most out of their hobby. But surely these high costs can deter new gamers from playing no? My last dislike is their lack of social  media representation. It can get frustrating that there isn't an offical twitter page that is updated with new releases etc, surely they want to maximise their market size by involving more people, now I'm not studying business, just economics, and even I know how important using social media and getting yourself the largest possible market to sell in is very important.

So yeah I like everything to do with 40k, yes some rules can be unclear but I don't mind that too much, and I really like the store set up with tables etc however it's GW's policies that annoy me, to the point of me looking for other gaming venues to avoid their rather needlessly strict "rules" for in store gaming.

Anyway, semi-rant over and thanks for reading!


Wednesday, 17 June 2015


Hello Wargamers

Many of you are probably very familiar with the term "cheese" if you've been in 40k for a while. For those who have not it is basically a phrase used to label something as over powered or similar. The more and more things on YouTube I watch all I ever hear now is "Faction X is so cheese" or "That ability is cheese" or "That model is cheese". It is now at the point where it's becoming a pain. Yes the rules aren't 100% balanced but just because that player has something better than yours does not make it "Cheesy". Most codex's have something like this, some more than others, and it can be easy to exploit it but that's not why we play the game is it? I could be mistaken but I play 40k to enjoy myself, not just to win, but to socialise with like minded people and have a good time.

So I guess this post has two sides. If you are playing one of the stronger armies against a weaker opponent, dial it back. There is no fun in tabling an opponent turn 2/3 it's just boring, for both sides. If this means bringing units that you like the look of but aren't as strong or it might be not using that killer detachment that grants too many buffs. Whatever it may be just make it more fun for both of you. The second side to this is the other player, stop calling everything that beats you "Cheese", you are just being a sore loser. Yes it's annoying to play against over powered armies but repeating the phrase is not going to stop someone bringing their stuff, it's best just to talk to them about it or find a way to counter it. Most times the players of these armies didn't ask for the buffs and that's just the way GW update things, making the power gamers end up with every model from every army in the end.

So what am I getting at? Stop saying the word cheese, please, just talk to the person you're playing, keep it fairly even and try to have fun, it's the reason we all do this hobby after all.

Thanks for Reading


Thursday, 28 May 2015

What do people have against Space Marines?

"Oh, you collect Space Marines" and "That's a bit boring" are phrases I am becoming familiar with. As many of you may now know I have been painting up my own chapter of SM's called the "Carcharian Crimsons" and I have had great fun doing so. I've always been attracted to the forces of the Imperium more so than other races because I think there is an inner 6 year old saying "you can't collect the baddies". Obviously that has changed with the small number of Orks I'm painting up too but there's something about being the good guy that I am drawn towards. Yet for some people this doesn't seem good enough and I don't know why. The back story to Marines is great, there are infinite ways to paint them so you aren't stuck for choice, there are different ways to play them too so what's the fuss?

Now obviously if you are competitive then you're more likely to go for something like Necrons with their "Decurian Detachment" or a strong Eldar list but for the majority of players is it not about the fun? For me winning a game of 40k isn't everything, although winning is nice, it's about getting together with friends and creating fun battles to showcase your minis. Even on a competitive note the rule "...And they shall know no fear" is great, they can shoot, they can assault and they have a plenty of models to choose from so there is a wide variety of lists to be written.

If I'm honest I couldn't care less what people bring to play against me. As long as they enjoy collecting that race then really why all the fuss. So I suppose this post is more about saying don't let other people tell you who to collect, whatever you find fun to look at/paint/play with is what you should collect. Oh and of course you can always collect more than one race, I can honestly say I'd love nearly all of the models in my collection. Just remember you are in this hobby to have fun, don't let anyone else take that fun away from you and visa versa.

Thanks for reading


Sunday, 24 May 2015

How I Got Back Into 40k

I didn't think I'd be saying this after I discarded my interest in Warhammer 40,000 but Games Workshop have another customer once more. How did this happen exactly? Well in my younger years I purchased "Dawn of War: Dark Crusade" for PC and logged many an hour on it, though mostly just on easy skirmish to see all the destruction unfold before me. Well after resetting my laptop I noticed it in my steam library, reinstalled it and began playing again. After telling a good friend of mine about getting it he, once a player of 40k himself, started to share an interest.

After nights of Dawn of War and a lot of reading of the "fluff" associated with some of the races my friend decided to buy "Dark Vengeance". What an amazing deal that is, I would seriously recommend any new players to buy that for them selves or share it between you and a friend. The value is awesome, the A5 rulebook is essential and the templates are handy too. Well I purchased the Librarian and the Tactical Squad from him and went out to buy some citadel paints and off I went. Well this was a couple of months ago now and since then I've used eBay to pick up more models which I'll be showcasing in future posts. As I've painted up more of these models I've found my desire to buy more has increased, it could be fair to say I'm hooked.

It would be interesting to know your stories on how you've found your way back into the hobby or how you got into it in the first place, so please leave a comment below.

So here is the beginning to my blog/youtube channel, stay tuned to see all of the blog posts and forthcoming videos that will be released in due course (I have a few exams at the moment which is making the video production slightly delayed but fear not, they will be on the way)

Thanks for reading,


Wednesday, 20 May 2015

The Beginning Is Coming ...

Hello there readers of this blog. My name is "Slick" and I like Warhammer 40k. I used to have a few models in my pre pubescent years but now, as a young adult, I have rediscovered the reasons as to why I enjoyed it so much. This lead me to thinking it would be fun to do something like this, a chance to contribute to the Wargamming community and have a bit of fun at the same time. I will be looking at doing things for beginners from me, a beginner. This is likely to include quick tips for painting to a "Table Top" standard, without needing to be overly talented, god knows I'm not a magician with a paint brush but hey, painting is meant to be fun! It may also include Battle Reports and other more informal chit chat styled things about my rekindled love for 40k.

Along with this blog, there's a twitter page and youtube channel, although there is no content as of yet I am in the process of organising this now. So please stay tuned and subscribe/follow the following links to keep up to date with the development of "Table Top Banter".

Youtube Channel -

Twitter -

Many Thanks